A Wizard is Never Late

This is a night-time scene made for Better Light Than Never Unreal Engine 5 Lumen Lighting Challenge.

The current setup uses screen-recording mode and I chose night-time for the scene because I just love the challenge. The scope could have been toned down a little, but I am overall pleased with the result as the colors of foliage aren’t entirely lost, the environmental color is moon-like enough and the fog does not wash out objects in the distance …too much.

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Multiplayer Physics Sandbox

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Space Bun